skandalOS wrote:
>>>>Question: here f.example is a large space between f0000 and a0000, which isn't handled or not detected, what is the reason?
This applies to the OS / "Framework" you are using:
Memory from 0x0000 0000 to 0x0010 0000 is mapped anyway to linear 0xC000 0000 to 0xC010 0000.
Video memory that lies between 0x00A0 0000 and 0x00F0 0000 (actually from 0xB8000 to 0xB8780) is used definitely for all I know.
skandalOS wrote:
First: What means type1 and type 2?
Type 1 means that the region can be used where Type 2 is reserved and cannot be.
skandalOS wrote:
usable memory region from physical 0x100000 to 0x7fd000 of type 1
Thats because the emulator is set to use only 8MiB of memory.